Adam Mechtley

Games, Tools, Usability, and Learning


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About Me

I have worked as a developer in the games industry since 2004. I am currently a software developer at Unity, where I am working on our new data-oriented tech stack.

I am also trained as a learning scientist. My academic work has focused on learning analytics and design-based research related to epistemic cognition, argumentation, and learning in science- and engineering-based computer games.